English terms

  • 3D printing
  • 3D video
  • Alternative licensing
  • Augmented reality
  • Badges
  • BYOD
  • Cloud computing
  • Collaborative environments
  • Crowd sourcing
  • Digital identity
  • Digital preservation
  • Electronic publishing
  • Flexible displays
  • Flipped classroom
  • Games and gamification
  • Immersive learning environments
  • Information visualisation
  • Internet of things
  • Learning analytics
  • Location-based services
  • Machine learning
  • Mobile broadband
  • Mobile learning
  • MOOCs
  • Natural interfaces
  • Near field communication
  • Online learning
  • Open content
  • Open hardware
  • Personalized learning
  • Real-time machine translation
  • Social media
  • Tacit intelligence
  • Time-based media conservation
  • Virtual and remote laboratories
  • Remote labs
  • Virtual assistants
  • Virtual worlds
  • Wearable technology